Pricing
Two plans, one idea: you pick a game and the number of players, and that sets memory, CPU, storage and the price. You pay by the hour from your credit or with a subscription you can cancel any time.
Choose a gameEco or Power?
For the same number of players both plans get the same memory, CPU and storage. The difference: whether you share the hardware with other servers.
Eco
Affordable, with shared cores
from €2.90/month
Your server runs on CPU cores it shares with other servers. CPU and memory are overcommitted by up to 50 %: we hand out more than is physically there, because servers rarely all run at full load at the same time. That is why Eco costs less.
To be honest: when many servers are busy at once, it can lag. If memory on the host runs short, a server can crash in extreme cases.
Good for small groups, casual sessions and test servers.
- Currently unavailable
Power
Exclusive cores, steady performance
from €5.90/month
Your server gets whole CPU threads assigned to it that no other game server runs on. Memory is not overcommitted: what you book is reserved for you.
In return, Power costs more than Eco.
Good for large worlds, many players, mods and servers that should always run smoothly.
Eco and Power compared
| Feature | Eco | Power |
|---|---|---|
| CPU | Shared cores, overcommitted by up to 50 % | Exclusive, dedicated threads |
| Memory | Overcommitted by up to 50 % | Not overcommitted, reserved for you |
| Performance under load | Can vary when other servers are busy | Steady |
| Size | By player count: memory, CPU and storage grow with it | By player count: memory, CPU and storage grow with it |
| More CPU | Add extra vCPUs when you order, surcharge per thread | Add extra exclusive threads when you order, surcharge per thread |
| Billing | By the hour from credit or as a subscription, cancel any time | By the hour from credit or as a subscription, cancel any time |
| Price | Lower | Higher |
Example: Alchemy Factory
This is how resources and price grow with the number of players. Prices come from our current calculation; we calculate again when you order.
| Players | Resources (both plans) | Eco per month | Power per monthCurrently unavailable |
|---|---|---|---|
| 1 | 3.5 GB RAM · 1 thread · 20 GB storage | €8.50 | €7.50 |
| 6 | 6 GB RAM · 2 threads · 30 GB storage | €14.50 | €14.50 |
Prices per game
Starting prices at the smallest number of players. More players mean more resources and a higher price; the order page shows you the exact price.
| Game | Players | Eco | Power | Order |
|---|---|---|---|---|
| Alchemy Factory | 1 to 6 | from €8.50/month | from €7.50/monthCurrently unavailable | Order: Alchemy Factory |
| Counter-Strike 2 | 2 to 32 | from €3.90/month | from €5.90/monthCurrently unavailable | Order: Counter-Strike 2 |
| Enshrouded | 2 to 16 | from €12.50/month | from €13.50/monthCurrently unavailable | Order: Enshrouded |
| Minecraft (Vanilla) | 2 to 40 | from €4.90/month | from €6.50/monthCurrently unavailable | Order: Minecraft (Vanilla) |
| Minecraft (Paper) | 2 to 100 | from €3.90/month | from €5.90/monthCurrently unavailable | Order: Minecraft (Paper) |
| Palworld | 2 to 32 | from €12.50/month | from €13.50/monthCurrently unavailable | Order: Palworld |
| Satisfactory | 2 to 4 | from €7.50/month | from €11.90/monthCurrently unavailable | Order: Satisfactory |
| Terraria | 2 to 16 | from €2.90/month | from €5.90/monthCurrently unavailable | Order: Terraria |
| Valheim | 2 to 10 | from €6.50/month | from €6.90/monthCurrently unavailable | Order: Valheim |
Questions about Eco and Power
What does “overcommitted” mean for Eco?
On an Eco host we hand out up to 1.5 times the CPU and memory that is physically there. That works because game servers rarely all use their resources to the full at the same time. When they do, the servers share the performance and it can lag.
What do “exclusive cores” mean for Power?
Your server gets whole CPU threads assigned to it. No other game server runs on those threads, and your memory is reserved instead of overcommitted.
How many players should I choose?
As many as should play on your server at the same time. From that we work out memory, CPU threads and storage, and the price follows from those.
Why is Power sometimes unavailable?
Power needs a host with exclusive cores. If none is ready, we show Power as “currently unavailable” instead of letting the order fail. You can still order Eco in the meantime.
Several games on one server
Capacity packages: you book resources instead of a single game and run several games in them at the same time.